AI Insights · Timothy · January 2023
Top 5 Idler Games Performance on Android in Germany Q4 2022
Explore the performance of the top 5 idler games on Android in Germany for Q4 2022, including download, revenue, and active user trends.
In Q4 2022, the top 5 idler games on Android in Germany exhibited varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared during the quarter, based on Sensor Tower data.
Gold & Goblins: Idle Merger from AppQuantum saw weekly revenue peaking at approximately $58K in late December. Weekly downloads fluctuated, starting at over 10K in late September and dropping to a low of 4.8K in early December before climbing back to 8.4K by the end of the year. Active users showed a slight decline from around 31K in late September to approximately 27K by the end of December.
Idle Miner Tycoon: Gold & Cash by Kolibri Games reported a peak weekly revenue of about $25K in late November. Downloads saw a downward trend, starting from 11K in late September and dipping to 6.5K in early December before rebounding to 11.6K by the end of the quarter. Active users decreased from roughly 369K to 308K over the same period.
Idle Lumber Empire, also from AppQuantum, experienced a peak weekly revenue of $25K in late December. Downloads showed a mixed trend, beginning at 8.7K in late September, reaching a low of 3.1K in late October, and then rising to 10.7K by the end of December. Active users fluctuated, starting at 25K in late September and dropping to 12.4K in late October before climbing back to 22.6K by the end of the year.
Idle Office Tycoon- Money game from Warrior Game had a peak weekly revenue of approximately $31K in late September, which then declined to about $8.2K in mid-December before slightly rising to $15K by the end of the year. Downloads fluctuated, starting at 8.1K in late September and reaching a high of 12.2K by the end of December. Active users decreased from 25.7K in late September to 17.1K in mid-December before rising to 24.4K by the end of the year.
Eatventure by Lessmore UG saw its weekly revenue peaking at around $9.8K in early December. Downloads began at 21K in late September, dropping to a low of 7.6K in mid-December before slightly increasing to 9.2K by the end of the quarter. Active users started at 91K in late September, peaking at 105K in late October, and then declining to around 73K by the end of December.
For more detailed insights and data, visit Sensor Tower.